Beata Gubacsi explores the representation of mental illness in Hellblade: Senua’s Sacrifice and other recent games in her regular column, Medical Humanities 2.0: Recently, there’s been an increasing interest in the interactions of gaming,
Writer Gillean McDougall reflects on Gartnavel Royal Hospital, NHS archives and family history. The old Gartnavel Royal Asylum, a well-known landmark in the West of Glasgow, sits on a busy arterial road leading out
How do we manage our emotional responses when researching traumatic material? Anna Kemball reviews the Researching Trauma in the Arts & Humanities one-day workshop held at the University of Glasgow on 19th October 2018. Researching
Stella Bolaki explores the benefits of using artists’ books in medical humanities education, and argues that the affective and sensory properties of the form allow it to mediate embodied experiences of illness more directly than literary narratives.
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